Amy Barkman
Kentucky Adventures
June 17, 2019 Comments.. 682
Kentucky Adventures Four children travel back in time by playing the What If game Their adventures are only imaginaryor are they When David Christy Mary Beth and Slicker volunteer on an archeological dig they find the

  • Title: Kentucky Adventures
  • Author: Amy Barkman
  • ISBN: 9781937671150
  • Page: 141
  • Format: Paperback
  • Four children travel back in time by playing the What If game Their adventures are only imaginaryor are they When David, Christy, Mary Beth and Slicker volunteer on an archeological dig, they find the work of sifting dirt through a screen tedious and boring That is, until they are introduced to the What If game What if that piece of rock is really a broken arFour children travel back in time by playing the What If game Their adventures are only imaginaryor are they When David, Christy, Mary Beth and Slicker volunteer on an archeological dig, they find the work of sifting dirt through a screen tedious and boring That is, until they are introduced to the What If game What if that piece of rock is really a broken arrowhead carved by a primitive man 10,000 years ago What if that man had a daughter their age What if that primitive girl left the arrowhead there for them to find Join four friends as they travel around Kentucky having What If adventures You might be surprised to discover, as they did, that history is a lot interesting when you meet the people who lived it Includes discussion questions and facts on the history of Kentucky.

    • Best Download [Amy Barkman] õ Kentucky Adventures || [Graphic Novels Book] PDF ↠
      141 Amy Barkman
    • thumbnail Title: Best Download [Amy Barkman] õ Kentucky Adventures || [Graphic Novels Book] PDF ↠
      Posted by:Amy Barkman
      Published :2019-06-17T17:28:02+00:00

    1 Blog on “Kentucky Adventures

    1. Wayne Walker says:

      Ten year old Mary Beth Thompson lives in Danville, KY, with her parents and older brother David. Her best friend is Christy Lane, and David’s best friend is Sidney (known as Slicker) Bell. The four children volunteer at an archaeological dig in their hometown. To keep the work from becoming tedious and boring, supervisor Cliff Niquette suggests that they play the “What if?” game, so Mary Beth imagines that she is a Paleo-Indian girl named Ke from around 10,000 B.C. Then on a trip by the th [...]

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